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Pandemonium Heresy
Amarr Interstellar Commodity and Product Exchange
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Posted - 2009.08.20 00:14:00 -
[1]
I'm looking to outfit a hull, and I'm thinking frigate, with an all purpose suite of modules for exploration (i.e. probes, hacking module, archeology module, salvager, etc.) Is this possible with a frigate sized craft, and if so, what fit would you recommend? _________________________________________________
FOR THE SLAUGHTER! |

Pandemonium Heresy
Amarr Interstellar Commodity and Product Exchange
|
Posted - 2009.08.20 01:46:00 -
[2]
Better than nothing, thanks. If I figure something out myself I'll post it here. _________________________________________________
FOR THE SLAUGHTER! |

Pandemonium Heresy
Amarr Interstellar Commodity and Product Exchange
|
Posted - 2009.08.20 02:39:00 -
[3]
Originally by: Kessiaan For pure pve exploration on a non-combat hull I've found my Thrasher works best, even though it doesn't have any scanning bonuses.
Thrasher, All-Purpose Explorer HIGH: 2x Small Tractor Beam I 4x Salvager II 1x Core Probe Launcher I 1x Prototype Cloaking Device I MID: 1x 1MN Afterburner II 1x Analyzer I (offline) 1x Codebreaker I (offline) LOW: 2x Expanded Cargohold II RIG: 2x Gravity Capacitor Upgrade I
It has more cargo space than the usual covops fits, and can salvage a big pile of wrecks a hell of a lot faster. Sometimes can't find weak mag sigs, never been able to not find anything else. Offline the cloak and online the analyzer / codebreaker when you need them.
Thanks, I didn't think to offline those mods when not in use. _________________________________________________
FOR THE SLAUGHTER! |

Pandemonium Heresy
Amarr Interstellar Commodity and Product Exchange
|
Posted - 2009.08.20 04:52:00 -
[4]
Thank you. All good ideas. _________________________________________________
FOR THE SLAUGHTER! |

Pandemonium Heresy
Amarr Interstellar Commodity and Product Exchange
|
Posted - 2009.08.21 23:52:00 -
[5]
Edited by: Pandemonium Heresy on 21/08/2009 23:52:35
Originally by: slightly sillydude Wouldn't really reccomend doing it with a non combat ship. Lots of sites don't spawn rats until you try to analyze or hack and you can't access the goodies until you kill said rats.
That is something I did not know. Thanks for the heads up. _________________________________________________
FOR THE SLAUGHTER! |

Pandemonium Heresy
Amarr Interstellar Commodity and Product Exchange
|
Posted - 2009.08.22 01:42:00 -
[6]
Originally by: HrunTheBarbarian If you don't wanna swap out of ships too much, this should be able to handle all of the easier exploration stuff from scanning(slowly) to the combat and hack/arch/salvaging
[Ishkur, all in one exploration frig] Small Armor Repairer II Armor Explosive Hardener II Adaptive Nano Plating II
1MN Afterburner II Analyzer I Codebreaker I
Salvager I Salvager I Salvager I Sisters Core Probe Launcher, Sisters Core Scanner Probe I
Gravity Capacitor Upgrade I Gravity Capacitor Upgrade I
Hobgoblin II x5
If you can use T2 salvaging/arch/hacking modules, all the better.
Thanks for the suggestion. _________________________________________________
FOR THE SLAUGHTER! |
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